MODULE    = d3dx10_43.dll
IMPORTLIB = d3dx10
IMPORTS   = d3d10_1 d3dcompiler dxguid uuid gdi32 ole32 user32
PARENTSRC = ../d3dx9_36
DELAYIMPORTS = windowscodecs

EXTRADLLFLAGS = -Wb,--prefer-native

SOURCES = \
	async.c \
	compiler.c \
	d3dx10_43_main.c \
	d3dx_helpers.c \
	font.c \
	mesh.c \
	sprite.c \
	texture.c \
	version.rc
